#include "radar.qh" #include #include #include #include #include #include #include // Radar (#6) void HUD_Radar_Export(int fh) { // allow saving cvars that aesthetically change the panel into hud skin files HUD_Write_Cvar("hud_panel_radar_foreground_alpha"); HUD_Write_Cvar("hud_panel_radar_rotation"); HUD_Write_Cvar("hud_panel_radar_zoommode"); HUD_Write_Cvar("hud_panel_radar_scale"); HUD_Write_Cvar("hud_panel_radar_maximized_scale"); HUD_Write_Cvar("hud_panel_radar_maximized_size"); HUD_Write_Cvar("hud_panel_radar_maximized_rotation"); HUD_Write_Cvar("hud_panel_radar_maximized_zoommode"); } bool HUD_Radar_Clickable() { return hud_panel_radar_mouse && !hud_panel_radar_temp_hidden; } void HUD_Radar_Show_Maximized(bool doshow, bool clickable) { TC(bool, doshow); hud_panel_radar_maximized = doshow; hud_panel_radar_temp_hidden = 0; if (doshow) { if (clickable) { hud_panel_radar_mouse = 1; Release_Common_Keys(); } } else if (hud_panel_radar_mouse) { hud_panel_radar_mouse = 0; mouseClicked = 0; } } void HUD_Radar_Hide_Maximized() { HUD_Radar_Show_Maximized(false, false); } float HUD_Radar_InputEvent(int bInputType, float nPrimary, float nSecondary) { TC(int, bInputType); if (!hud_panel_radar_maximized || !hud_panel_radar_mouse || autocvar__hud_configure || mv_active) return false; if (bInputType == 3) { mousepos.x = nPrimary; mousepos.y = nSecondary; return true; } if (bInputType == 2) return false; // at this point bInputType can only be 0 or 1 (key pressed or released) bool key_pressed = bInputType == 0; if (nPrimary == K_MOUSE1) { if (key_pressed) mouseClicked |= S_MOUSE1; else mouseClicked &= ~S_MOUSE1; } else if (nPrimary == K_MOUSE2) { if (key_pressed) mouseClicked |= S_MOUSE2; else mouseClicked &= ~S_MOUSE2; } else if (nPrimary == K_ESCAPE && key_pressed) HUD_Radar_Hide_Maximized(); else { // allow console/use binds to work without hiding the map string con_keys = strcat(findkeysforcommand("toggleconsole", 0), " ", findkeysforcommand("+use", 0)) ; int keys = tokenize(con_keys); // findkeysforcommand returns data for this int i; for (i = 0; i < keys; ++i) if (nPrimary == stof(argv(i))) return false; if (STAT(HEALTH) <= 0) { // Show scoreboard con_keys = findkeysforcommand("+showscores", 0); keys = tokenize(con_keys); for (i = 0; i < keys; ++i) if (nPrimary == stof(argv(i))) { hud_panel_radar_temp_hidden = key_pressed; return false; } } else if (key_pressed) HUD_Radar_Hide_Maximized(); return false; } return true; } void HUD_Radar_Mouse() { if (!hud_panel_radar_mouse || mv_active) return; if (intermission || scoreboard_ui_enabled || (mouseClicked & S_MOUSE2)) { HUD_Radar_Hide_Maximized(); return; } panel = HUD_PANEL(RADAR); HUD_Panel_LoadCvars(); panel_size = autocvar_hud_panel_radar_maximized_size; panel_size.x = bound(0.2, panel_size.x, 1) * vid_conwidth; panel_size.y = bound(0.2, panel_size.y, 1) * vid_conheight; panel_pos.x = (vid_conwidth - panel_size.x) * 0.5; panel_pos.y = (vid_conheight - panel_size.y) * 0.5; if (mouseClicked & S_MOUSE1) { // click outside if (mousepos.x < panel_pos.x || mousepos.x > panel_pos.x + panel_size.x || mousepos.y < panel_pos.y || mousepos.y > panel_pos.y + panel_size.y) { HUD_Radar_Hide_Maximized(); return; } vector pos = teamradar_texcoord_to_3dcoord(teamradar_2dcoord_to_texcoord(mousepos), view_origin.z); localcmd(sprintf("cmd ons_spawn %f %f %f", pos.x, pos.y, pos.z)); HUD_Radar_Hide_Maximized(); return; } } float HUD_Radar_GetZoomFactor(int zoommode) { switch (zoommode) { case 1: return 1 - current_zoomfraction; case 2: return 0; case 3: return 1; } return current_zoomfraction; } float HUD_Radar_GetAngle(int rotation) { if (rotation) return 90 * rotation * DEG2RAD; return (view_angles.y - 90) * DEG2RAD; } void HUD_Radar() { if (!autocvar__hud_configure) { if (hud_panel_radar_maximized) { if (!hud_draw_maximized) return; } else { if (autocvar_hud_panel_radar == 0) return; if (autocvar_hud_panel_radar != 2 && !teamplay) return; if (radar_panel_modified) { panel.update_time = time; // forces reload of panel attributes radar_panel_modified = false; } } } if (hud_panel_radar_temp_hidden) return; HUD_Panel_LoadCvars(); float zoom_factor = 0; if (hud_panel_radar_maximized && !autocvar__hud_configure) { panel_size = autocvar_hud_panel_radar_maximized_size; panel_size.x = bound(0.2, panel_size.x, 1) * vid_conwidth; panel_size.y = bound(0.2, panel_size.y, 1) * vid_conheight; panel_pos.x = (vid_conwidth - panel_size.x) / 2; panel_pos.y = (vid_conheight - panel_size.y) / 2; string panel_bg = strcat(hud_skin_path, "/border_default"); // always use the default border when maximized if (precache_pic(panel_bg) == "") panel_bg = "gfx/hud/default/border_default"; // fallback if (!radar_panel_modified && panel_bg != panel.current_panel_bg) radar_panel_modified = true; strcpy(panel.current_panel_bg, panel_bg); zoom_factor = HUD_Radar_GetZoomFactor(hud_panel_radar_maximized_zoommode); teamradar_angle = HUD_Radar_GetAngle(hud_panel_radar_maximized_rotation); } if (!hud_panel_radar_maximized && !autocvar__hud_configure) { zoom_factor = HUD_Radar_GetZoomFactor(hud_panel_radar_zoommode); teamradar_angle = HUD_Radar_GetAngle(hud_panel_radar_rotation); } vector pos = panel_pos; vector mySize = panel_size; if (autocvar_hud_panel_radar_dynamichud) HUD_Scale_Enable(); else HUD_Scale_Disable(); HUD_Panel_DrawBg(); if (panel_bg_padding) { pos += '1 1 0' * panel_bg_padding; mySize -= '2 2 0' * panel_bg_padding; } teamradar_origin2d = HUD_Shift(pos + 0.5 * mySize); teamradar_size2d = mySize; if (minimapname == "") return; teamradar_loadcvars(); float scale2d = vlen_maxnorm2d(mi_picmax - mi_picmin); teamradar_size2d = HUD_Scale(mySize); teamradar_extraclip_mins = teamradar_extraclip_maxs = '0 0 0'; // we always center float bigsize; // pixels per world qu to match the teamradar_size2d.x range in the longest dimension if ((hud_panel_radar_rotation == 0 && !hud_panel_radar_maximized) || (hud_panel_radar_maximized_rotation == 0 && hud_panel_radar_maximized)) { // max-min distance must fit the radar in any rotation bigsize = vlen_minnorm2d(teamradar_size2d) * scale2d / (1.05 * vlen(vec2(mi_scale))); } else { vector c0, c1, c2, c3, span; c0 = Rotate(mi_min, teamradar_angle); c1 = Rotate(mi_max, teamradar_angle); c2 = Rotate('1 0 0' * mi_min.x + '0 1 0' * mi_max.y, teamradar_angle); c3 = Rotate('1 0 0' * mi_max.x + '0 1 0' * mi_min.y, teamradar_angle); span = '0 0 0'; span.x = max(c0.x, c1.x, c2.x, c3.x) - min(c0.x, c1.x, c2.x, c3.x); span.y = max(c0.y, c1.y, c2.y, c3.y) - min(c0.y, c1.y, c2.y, c3.y); // max-min distance must fit the radar in x=x, y=y bigsize = min( teamradar_size2d.x * scale2d / (1.05 * span.x), teamradar_size2d.y * scale2d / (1.05 * span.y) ); } float normalsize = vlen_maxnorm2d(teamradar_size2d) * scale2d / hud_panel_radar_scale; if (bigsize > normalsize) normalsize = bigsize; teamradar_size = zoom_factor * bigsize + (1 - zoom_factor) * normalsize; teamradar_origin3d_in_texcoord = teamradar_3dcoord_to_texcoord(zoom_factor * mi_center + (1 - zoom_factor) * view_origin); drawsetcliparea(pos.x, pos.y, mySize.x, mySize.y); draw_teamradar_background(hud_panel_radar_foreground_alpha); IL_EACH(g_radarlinks, true, draw_teamradar_link(it.origin, it.velocity, it.team)); bool mutator_returnvalue = MUTATOR_CALLHOOK(TeamRadar_Draw); // TODO: allow players to show on the radar as well! IL_EACH(g_radaricons, it.teamradar_icon, { if (hud_panel_radar_mouse && GetResource(it, RES_HEALTH) >= 0 && (it.team == myteam + 1 || mutator_returnvalue || !teamplay)) { vector coord = teamradar_texcoord_to_2dcoord(teamradar_3dcoord_to_texcoord(it.origin)); if (vdist(mousepos - coord, <, 8)) { vector brightcolor; brightcolor.x = min(1, it.teamradar_color.x * 1.5); brightcolor.y = min(1, it.teamradar_color.y * 1.5); brightcolor.z = min(1, it.teamradar_color.z * 1.5); drawpic(coord - '8 8 0', "gfx/teamradar_icon_glow", '16 16 0', brightcolor, panel_fg_alpha, 0); } } entity icon = REGISTRY_GET(RadarIcons, it.teamradar_icon); draw_teamradar_icon(it.origin, icon, it, spritelookupcolor(it, icon.netname, it.teamradar_color), panel_fg_alpha); }); int color2; AL_EACH(_entcs, e, it != NULL, { if (!it.m_entcs_private || it.sv_entnum == current_player) continue; color2 = entcs_GetTeam(it.sv_entnum); draw_teamradar_player(it.origin, it.angles, Team_ColorRGB(color2)); }); draw_teamradar_player(entcs_receiver(current_player).origin, view_angles, '1 1 1'); drawresetcliparea(); if (hud_panel_radar_mouse) { string message = (STAT(HEALTH) <= 0) ? _("Click to select spawn location") : _("Click to select teleport destination"); drawcolorcodedstring(pos + '0.5 0 0' * (mySize.x - stringwidth(message, true, hud_fontsize)) - '0 1 0' * hud_fontsize.y * 2, message, hud_fontsize, hud_panel_radar_foreground_alpha, DRAWFLAG_NORMAL); hud_panel_radar_bottom = pos.y + mySize.y + hud_fontsize.y; } }