#include "mapvoting.qh" #include #include #include #include #include // MapVote (#21) void MapVote_Draw_Export(int fh) { // allow saving cvars that aesthetically change the panel into hud skin files HUD_Write_Cvar("hud_panel_mapvote_highlight_border"); } int mv_num_maps; // These are mostly the same as server/mapvoting.qc, or otherwise intuitive string mv_entries[MAPVOTE_COUNT]; // map name or gametype name string mv_pics[MAPVOTE_COUNT]; string mv_data[MAPVOTE_COUNT]; // map pk3 name or gametype human readable name string mv_suggester[MAPVOTE_COUNT]; string mv_desc[MAPVOTE_COUNT]; float mv_preview[MAPVOTE_COUNT]; int mv_votes[MAPVOTE_COUNT]; int mv_flags[MAPVOTE_COUNT]; int mv_flags_start[MAPVOTE_COUNT]; float mv_select_lasttime[MAPVOTE_COUNT]; entity mv_pk3list; bool mv_abstain; int mv_detail; int mv_ownvote; int mv_tie_winner; float mv_timeout; float mv_top2_time; float mv_top2_alpha; float mv_winner_time; float mv_winner_alpha; string mv_suggester_cache; float mv_suggester_cachetime; int mv_selection; int mv_columns; int mv_mouse_selection; bool mv_selection_keyboard; bool gametypevote; string mapvote_chosenmap; vector gtv_text_size; vector gtv_text_size_small; const float MV_FADETIME = 0.2; const int NUM_SSDIRS = 4; string ssdirs[NUM_SSDIRS]; int n_ssdirs; bool PreviewExists(string name) { if (autocvar_cl_readpicture_force) return false; if (fexists(strcat(name, ".tga"))) return true; if (fexists(strcat(name, ".png"))) return true; if (fexists(strcat(name, ".jpg"))) return true; if (fexists(strcat(name, ".pcx"))) return true; return false; } string MapVote_FormatMapItem(int id, string map, int _count, float maxwidth, vector fontsize, int most_votes) { TC(int, id); string post; string pre = sprintf("%d. ", id + 1); if (mv_detail) { if (_count == 1) post = _(" (1 vote)"); else if (_count >= 0 && (mv_flags[id] & GTV_AVAILABLE)) post = sprintf(_(" (%d votes)"), _count); else post = ""; if (post != "" && (mv_flags[id] & GTV_AVAILABLE)) if (mv_tie_winner == id || (mv_tie_winner == -2 && _count == most_votes)) post = strcat("^5", post); } else post = ""; maxwidth -= stringwidth(pre, false, fontsize) + stringwidth(post, true, fontsize); map = textShortenToWidth(map, maxwidth, fontsize, stringwidth_nocolors); return strcat(pre, map, post); } vector MapVote_RGB(int id) { TC(int, id); vector rgb; if (!(mv_flags[id] & GTV_AVAILABLE)) rgb = '1 1 1'; else if (id == mv_ownvote) rgb = '0 1 0'; else if (id == mv_selection) rgb = '1 1 0'; else { const float time_frac = (time - mv_select_lasttime[id]) / MV_FADETIME; rgb = '1 1 0' + eZ * (time_frac >= 1 ? 1 : sqrt(time_frac)); } return rgb; } void GameTypeVote_DrawGameTypeItem(vector pos, float maxh, float tsize, string gtype, string pic, int _count, int id, int most_votes) { TC(int, id); // gtype is unused // Find the correct alpha float alpha; if (!(mv_flags_start[id] & GTV_AVAILABLE)) alpha = 0.2; // The gametype isn't supported by the map else if (!(mv_flags[id] & GTV_AVAILABLE) && mv_top2_alpha) alpha = mv_top2_alpha; // Fade away if not one of the top 2 choice else alpha = 1; // Normal, full alpha alpha *= panel_fg_alpha; // Bounding box details const float rect_margin = hud_fontsize.y * 0.5; pos.x += rect_margin + autocvar_hud_panel_mapvote_highlight_border; pos.y += rect_margin + autocvar_hud_panel_mapvote_highlight_border; maxh -= 2 * (rect_margin + autocvar_hud_panel_mapvote_highlight_border); tsize -= 2 * (rect_margin + autocvar_hud_panel_mapvote_highlight_border); vector rect_pos = pos - '0.5 0.5 0' * rect_margin; vector rect_size = '1 1 0'; rect_size.x = tsize + rect_margin; rect_size.y = maxh + rect_margin; const vector rgb = MapVote_RGB(id); float time_frac; if (id == mv_ownvote) { // Highlight current vote time_frac = 0; mv_select_lasttime[id] = time; // pretend it's selected, to also enlarge icon drawfill(rect_pos, rect_size, rgb, 0.1 * alpha, DRAWFLAG_NORMAL); drawborderlines(autocvar_hud_panel_mapvote_highlight_border, rect_pos, rect_size, rgb, alpha, DRAWFLAG_NORMAL); } else if (mv_flags[id] & GTV_AVAILABLE) { // Highlight selected item if (id == mv_selection) time_frac = 0; else time_frac = (time - mv_select_lasttime[id]) / MV_FADETIME; if (time_frac < 1) drawfill(rect_pos, rect_size, '1 1 1', 0.1 * (1 - sqrt(time_frac)) * panel_fg_alpha, DRAWFLAG_NORMAL); } else time_frac = 1; vector offset = pos; const float title_gap = gtv_text_size.y * 1.4; // distance between the title and the description pos.y += title_gap; maxh -= title_gap; // Evaluate the image size vector image_size = '3 3 0' * gtv_text_size.x; if (maxh < image_size.y) image_size = '1 1 0' * maxh; image_size *= 0.8; const float desc_padding = gtv_text_size.x * 0.6; pos.x += image_size.x + desc_padding; // Split the description into lines entity title = spawn(); title.message = strcat(rgb_to_hexcolor(rgb), MapVote_FormatMapItem(id, mv_data[id], _count, tsize, gtv_text_size, most_votes)); tsize -= image_size.x + desc_padding; string thelabel = mv_desc[id], ts; entity last = title; entity next = NULL; int nlines = 0; if (thelabel != "") { const int n = tokenizebyseparator(thelabel, "\n"); for (int i = 0; i < n && maxh > (nlines + 1) * gtv_text_size_small.y; ++i) { getWrappedLine_remaining = argv(i); while (getWrappedLine_remaining && maxh > (nlines + 1) * gtv_text_size_small.y) { ts = getWrappedLine(tsize, gtv_text_size_small, stringwidth_colors); if (ts != "") { next = spawn(); next.message = ts; next.origin = pos - offset; last.chain = next; last = next; pos.y += gtv_text_size_small.y; ++nlines; } } } } // Center the contents in the bounding box maxh -= max(nlines * gtv_text_size_small.y, image_size.y); if (maxh > 0) offset.y += maxh * 0.5; // Draw the title drawcolorcodedstring(offset, title.message, gtv_text_size, alpha, DRAWFLAG_NORMAL); // Draw the icon if (pic != "") { vector offset_padding; if (time_frac >= 0 && time_frac < 1) { const float extra_padding = min(desc_padding, title_gap); const float transition_progress = (1 - sqrt(time_frac)); image_size *= transition_progress * (extra_padding / image_size.x) + 1; offset_padding = transition_progress * extra_padding * '-0.5 -0.5 0'; } else offset_padding = '0 0 0'; drawpic(eY * title_gap + eX * 0.5 * desc_padding + offset + offset_padding, pic, image_size, '1 1 1', alpha, DRAWFLAG_NORMAL); } // Draw the description last = title.chain; while (last) { drawstring(last.origin + offset, last.message, gtv_text_size_small, '1 1 1', alpha, DRAWFLAG_NORMAL); next = last; last = last.chain; delete(next); } // Cleanup delete(title); } void MapVote_DrawMapPicture(string pic, vector pos, vector img_size, float theAlpha) { if (pic == "") drawfill(pos, img_size, '0.5 0.5 0.5', 0.7 * theAlpha, DRAWFLAG_NORMAL); else { if (drawgetimagesize(pic) == '0 0 0') drawpic(pos, draw_UseSkinFor("nopreview_map"), img_size, '1 1 1', theAlpha, DRAWFLAG_NORMAL); else drawpic(pos, pic, img_size, '1 1 1', theAlpha, DRAWFLAG_NORMAL); } } void MapVote_DrawMapItem(vector pos, float isize, float tsize, string map, string pic, int _count, int id, int most_votes) { TC(int, id); const float rect_margin = hud_fontsize.y * 0.5; pos.x += rect_margin + autocvar_hud_panel_mapvote_highlight_border; pos.y += rect_margin + autocvar_hud_panel_mapvote_highlight_border; isize -= 2 * (rect_margin + autocvar_hud_panel_mapvote_highlight_border); tsize -= 2 * (rect_margin + autocvar_hud_panel_mapvote_highlight_border); vector rect_pos = pos - '0.5 0.5 0' * rect_margin; vector rect_size = '1 1 0'; rect_size.x = tsize + rect_margin; rect_size.y = isize + rect_margin; const float img_ar = 4/3; vector img_size = '0 0 0'; img_size.x = min(tsize, isize * img_ar); img_size.y = img_size.x / img_ar; img_size.y -= hud_fontsize.y; img_size.x = img_size.y * img_ar; pos.y += (isize - img_size.y - hud_fontsize.y) * 0.5; const vector rgb = MapVote_RGB(id); const string label = strcat(rgb_to_hexcolor(rgb), MapVote_FormatMapItem(id, map, _count, tsize, hud_fontsize, most_votes)); const float text_size = stringwidth(label, true, hud_fontsize); const float save_rect_sizex = rect_size.x; rect_size.x = max(img_size.x, text_size) + rect_margin; rect_pos.x += (save_rect_sizex - rect_size.x) * 0.5; vector text_pos; text_pos.x = pos.x + (tsize - text_size) * 0.5; text_pos.y = pos.y + img_size.y; text_pos.z = 0; pos.x += (tsize - img_size.x) * 0.5; float theAlpha; if (!(mv_flags[id] & GTV_AVAILABLE) && mv_top2_alpha) theAlpha = mv_top2_alpha; else if (mv_winner && mv_winner_alpha) theAlpha = mv_winner_alpha; else theAlpha = 1; theAlpha *= panel_fg_alpha; if (!mv_winner) { if (id == mv_ownvote) { // Highlight current vote drawfill(rect_pos, rect_size, rgb, 0.1 * theAlpha, DRAWFLAG_NORMAL); drawborderlines(autocvar_hud_panel_mapvote_highlight_border, rect_pos, rect_size, rgb, theAlpha, DRAWFLAG_NORMAL); } else if (mv_flags[id] & GTV_AVAILABLE) { // Highlight selected item float time_frac; if (id == mv_selection) time_frac = 0; else time_frac = (time - mv_select_lasttime[id]) / MV_FADETIME; if (time_frac < 1) drawfill(rect_pos, rect_size, '1 1 1', 0.1 * (1 - sqrt(time_frac)) * panel_fg_alpha, DRAWFLAG_NORMAL); } } drawcolorcodedstring(text_pos, label, hud_fontsize, theAlpha, DRAWFLAG_NORMAL); MapVote_DrawMapPicture(pic, pos, img_size, theAlpha); } void MapVote_DrawAbstain(vector pos, float tsize, int _count, int id) { const string label = MapVote_FormatMapItem(id, _("Don't care"), _count, tsize, hud_fontsize, -1); float theAlpha = (mv_winner && mv_winner_alpha) ? mv_winner_alpha : 1; theAlpha *= panel_fg_alpha; pos.x -= 0.5 * stringwidth(label, false, hud_fontsize); drawstring(pos, label, hud_fontsize, MapVote_RGB(id), theAlpha, DRAWFLAG_NORMAL); } void MapVote_DrawSuggester(vector pos) { const int id = mv_winner ? mv_winner - 1 : mv_selection; float theAlpha = 0; if (id != -1 && (mv_flags[id] & GTV_AVAILABLE)) // if the map is valid, update cache and time { if (mv_suggester_cache == "" && mv_suggester[id] == "") return; if (mv_suggester[id] != "") // update cache to current, set time { mv_suggester_cache = mv_suggester[id]; mv_suggester_cachetime = time; theAlpha = 1; } } if (mv_suggester_cache != "" && theAlpha != 1) // figure out alpha for cache if it's partly-faded { const float time_frac = (time - mv_suggester_cachetime) / MV_FADETIME; if (time_frac >= 1) // finished fading out, delete cache { mv_suggester_cache = ""; return; } theAlpha = (1 - sqrt(time_frac)); } if (!theAlpha) return; const string label = sprintf(_("Suggested by: %s"), ColorTranslateRGB(mv_suggester_cache)); theAlpha *= panel_fg_alpha; pos.x -= 0.5 * stringwidth(label, true, hud_fontsize); drawcolorcodedstring(pos, label, hud_fontsize, theAlpha, DRAWFLAG_NORMAL); } vector MapVote_GridVec(vector gridspec, int i, int m) { TC(int, i); TC(int, m); const int r = i % m; return eX * (gridspec.x * r) + eY * (gridspec.y * (i - r) / m); } float MapVote_Selection(vector topleft, vector cellsize, float rows, float columns) { if (mv_winner) return -1; mv_mouse_selection = -1; for (float c, r = 0; r < rows; ++r) for (c = 0; c < columns; ++c) if (mousepos.x >= topleft.x + cellsize.x * c && mousepos.x <= topleft.x + cellsize.x * (c + 1) && mousepos.y >= topleft.y + cellsize.y * r && mousepos.y <= topleft.y + cellsize.y * (r + 1)) { mv_mouse_selection = r * columns + c; break; } if (mv_mouse_selection >= mv_num_maps) mv_mouse_selection = -1; if (mv_abstain && mv_mouse_selection < 0) mv_mouse_selection = mv_num_maps; if (mv_selection_keyboard) return mv_selection; return mv_mouse_selection; } // draws map vote or gametype vote void MapVote_Draw() { //if (intermission != 2) return; if (!mv_active) return; HUD_Panel_LoadCvars(); const float center = (vid_conwidth - 1) * 0.5; xmin = vid_conwidth * (gametypevote ? 0.08 : 0.1); xmax = vid_conwidth - xmin; ymin = 20; ymax = vid_conheight - ymin; if (chat_posy + chat_sizey * 0.5 < vid_conheight * 0.5) ymin += chat_sizey; else ymax -= chat_sizey; hud_fontsize = HUD_GetFontsize("hud_fontsize"); if (gametypevote) { gtv_text_size = hud_fontsize * 1.4; gtv_text_size_small = hud_fontsize * 1.1; } vector pos; pos.y = ymin; pos.z = 0; HUD_Scale_Disable(); draw_beginBoldFont(); string map = (gametypevote) ? _("Decide the gametype") : _("Vote for a map"); if (!mv_winner) { pos.x = center - stringwidth(map, false, hud_fontsize * 2) * 0.5; drawstring(pos, map, hud_fontsize * 2, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); } pos.y += hud_fontsize.y * 2; if (mapvote_chosenmap != "") { pos.y += hud_fontsize.y * 0.25; pos.x = center - stringwidth(mapvote_chosenmap, false, hud_fontsize * 1.5) * 0.5; drawstring(pos, mapvote_chosenmap, hud_fontsize * 1.5, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); pos.y += hud_fontsize.y * 1.5; } pos.y += hud_fontsize.y * 0.5; draw_endBoldFont(); int i; if (mv_winner) map = mv_entries[mv_winner - 1]; else { i = ceil(max(1, mv_timeout - time)); // make sure 0 seconds left never shows up, not even for a frame map = count_seconds(i); } pos.x = center - stringwidth(map, false, hud_fontsize * 1.5) * 0.5; drawstring(pos, map, hud_fontsize * 1.5, '0 1 0', panel_fg_alpha, DRAWFLAG_NORMAL); pos.y += hud_fontsize.y * 1.5; pos.y += hud_fontsize.y * 0.5; // base for multi-column stuff... pos.y += hud_fontsize.y; pos.x = xmin; ymin = pos.y; const float abstain_spacing = panel_bg_border + hud_fontsize.y; const float suggester_spacing = hud_fontsize.y * 1.5; if (mv_abstain) { --mv_num_maps; ymax -= abstain_spacing; } const bool were_suggesters = (mv_suggester[0] != ""); // suggestions are placed at the start if (were_suggesters) ymax -= suggester_spacing; // higher than the image itself ratio for mapvote items to reserve space for long map names const float item_aspect = (gametypevote) ? 3/1 : 5/3; const vector table_size = HUD_GetTableSize_BestItemAR(mv_num_maps, vec2(xmax - xmin, ymax - ymin), item_aspect); mv_columns = table_size.x; const float rows = table_size.y; vector dist; dist.x = (xmax - xmin) / mv_columns; dist.y = (ymax - pos.y) / rows; dist.z = 0; // reduce size of too wide items float tmp = vid_conwidth / 3; // max width if (dist.x > tmp) { dist.x = tmp; dist.y = min(dist.y, dist.x / item_aspect); } tmp = vid_conheight / 3; // max height if (dist.y > tmp) { dist.y = tmp; dist.x = min(dist.x, dist.y * item_aspect); } // reduce size to fix aspect ratio if (dist.x / dist.y > item_aspect) dist.x = dist.y * item_aspect; else dist.y = dist.x / item_aspect; // adjust table pos and size according to the new size float offset = ((xmax - pos.x) - dist.x * mv_columns) * 0.5; xmin = pos.x += offset; xmax -= offset; offset = ((ymax - pos.y) - dist.y * rows) * 0.5; ymax -= 2 * offset; // override panel_pos and panel_size panel_pos.x = pos.x; panel_pos.y = pos.y; panel_size.x = xmax - xmin; panel_size.y = ymax - ymin; HUD_Panel_DrawBg(); if (panel_bg_padding) { // FIXME item AR gets slightly changed here... // it's rather hard to avoid it at this point dist.x -= 2 * panel_bg_padding / mv_columns; dist.y -= 2 * panel_bg_padding / rows; xmin = pos.x += panel_bg_padding; ymin = pos.y += panel_bg_padding; xmax -= 2 * panel_bg_padding; ymax -= 2 * panel_bg_padding; } mv_selection = MapVote_Selection(pos, dist, rows, mv_columns); if (mv_selection != -1) mv_select_lasttime[mv_selection] = time; if (mv_top2_time) mv_top2_alpha = max(0.2, 1 - (time - mv_top2_time) ** 2); if (mv_winner_time) mv_winner_alpha = max(0.2, 1 - sqrt(max(0, time - mv_winner_time))); int most_votes = -1; if (mv_tie_winner == -2) for (i = 0; i < mv_num_maps; ++i) if (mv_votes[i] > most_votes) most_votes = mv_votes[i]; void(vector, float, float, string, string, float, int, int) DrawItem; if (gametypevote) DrawItem = GameTypeVote_DrawGameTypeItem; else DrawItem = MapVote_DrawMapItem; for (i = 0; i < mv_num_maps; ++i) { tmp = mv_votes[i]; // FTEQCC bug: too many array accesses in the function call screw it up map = mv_entries[i]; const string pic = mv_preview[i] ? mv_pics[i] : ""; DrawItem(pos + MapVote_GridVec(dist, i, mv_columns), dist.y, dist.x, map, pic, tmp, i, most_votes); } if (mv_abstain) ++mv_num_maps; pos.y = ymax + abstain_spacing; if (mv_abstain && i < mv_num_maps) { tmp = mv_votes[i]; pos.x = center; MapVote_DrawAbstain(pos, xmax - xmin, tmp, i); pos.y += suggester_spacing; } if (mv_winner) { // expand winner map image vector startsize; startsize.z = 0; startsize.y = vid_conheight * 0.1; startsize.x = startsize.y * 4/3; const vector startpos = panel_pos + (panel_size - startsize) * 0.5; vector endsize; endsize.z = 0; endsize.y = vid_conheight * 0.5; endsize.x = endsize.y * 4/3; vector endpos; endpos.z = 0; endpos.y = panel_pos.y; endpos.x = (vid_conwidth - endsize.x) * 0.5; float f = bound(0, sqrt((time - mv_winner_time) * 2), 1); const float theAlpha = f; f = min(0.1 + f, 1); vector img_size = endsize * f + startsize * (1 - f); vector img_pos = endpos * f + startpos * (1 - f); MapVote_DrawMapPicture(mv_pics[mv_winner - 1], img_pos, img_size, theAlpha); if (were_suggesters) { const float suggester_startposy = pos.y; const float suggester_endposy = panel_pos.y + endsize.y + hud_fontsize.y; pos.y = suggester_endposy * f + suggester_startposy * (1 - f); } } if (were_suggesters) { pos.x = center; MapVote_DrawSuggester(pos); } } void Cmd_MapVote_MapDownload(int argc) { TC(int, argc); if (argc != 2 || !mv_pk3list) { LOG_INFO(_("mv_mapdownload: ^3You're not supposed to use this command on your own!")); return; } entity pak; const int id = stof(argv(1)); for (pak = mv_pk3list; pak; pak = pak.chain) if (pak.sv_entnum == id) break; if (!pak || pak.sv_entnum != id) { LOG_INFO(_("^1Error:^7 Couldn't find pak index.")); return; } if (PreviewExists(pak.message)) { mv_preview[id] = true; return; } else { LOG_INFO(_("Requesting preview...")); localcmd("\ncmd mv_getpicture ", ftos(id), "\n"); } } void MapVote_CheckPK3(string pic, string pk3, int id) { TC(int, id); entity pak = spawn(); pak.message = pic; pak.netname = pk3; pak.sv_entnum = id; pak.chain = mv_pk3list; mv_pk3list = pak; if (pk3 != "") localcmd("\ncurl --pak ", pk3, "; wait; cl_cmd mv_download ", itos(id), "\n"); else Cmd_MapVote_MapDownload(tokenize_console(strcat("mv_download ", itos(id)))); } void MapVote_CheckPic(string pic, string pk3, int id) { TC(int, id); // never try to retrieve a pic for the "don't care" 'map' if (mv_abstain && id == mv_num_maps - 1) return; if (PreviewExists(pic)) { mv_preview[id] = true; return; } MapVote_CheckPK3(pic, pk3, id); } void MapVote_ReadMask() { int i; if (mv_num_maps < 24) { int mask; if (mv_num_maps < 8) mask = ReadByte(); else if (mv_num_maps < 16) mask = ReadShort(); else mask = ReadLong(); for (i = 0; i < mv_num_maps; ++i) { if (mask & BIT(i)) mv_flags[i] |= GTV_AVAILABLE; else mv_flags[i] &= ~GTV_AVAILABLE; } } else { for (i = 0; i < mv_num_maps; ++i) mv_flags[i] = ReadByte(); } } void MapVote_ReadOption(int i) { TC(int, i); mv_entries[i] = strzone(ReadString()); mv_data[i] = strzone(ReadString()); mv_suggester[i] = strzone(ReadString()); mv_flags[i] = GTV_AVAILABLE; const int j = bound(0, ReadByte(), n_ssdirs - 1); mv_pics[i] = strzone(strcat(ssdirs[j], "/", mv_entries[i])); mv_preview[i] = false; MapVote_CheckPic(mv_pics[i], mv_data[i], i); } void GameTypeVote_ReadOption(int i) { TC(int, i); mv_entries[i] = strzone(ReadString()); mv_flags[i] = ReadByte(); mv_suggester[i] = ""; string basetype = ""; if (mv_flags[i] & GTV_CUSTOM) { string name = ReadString(); if (strlen(name) < 1) name = mv_entries[i]; mv_data[i] = strzone(name); mv_desc[i] = strzone(ReadString()); basetype = strzone(ReadString()); } else { const Gametype type = MapInfo_Type_FromString(mv_entries[i], false, false); mv_data[i] = strzone(MapInfo_Type_ToText(type)); mv_desc[i] = MapInfo_Type_Description(type); } string mv_picpath = sprintf("gfx/menu/%s/gametype_%s", autocvar_menu_skin, mv_entries[i]); if (precache_pic(mv_picpath) == "") { mv_picpath = strcat("gfx/menu/wickedx/gametype_", mv_entries[i]); if (precache_pic(mv_picpath) == "") { mv_picpath = sprintf("gfx/menu/%s/gametype_%s", autocvar_menu_skin, basetype); if (precache_pic(mv_picpath) == "") mv_picpath = strcat("gfx/menu/wickedx/gametype_", basetype); } } mv_pics[i] = strzone(mv_picpath); mv_preview[i] = PreviewExists(mv_pics[i]); } void MapVote_Init() { mv_active = true; if (!autocvar_hud_cursormode) mousepos = (eX * vid_conwidth + eY * vid_conheight) * 0.5; mv_selection = -1; mv_selection_keyboard = false; string s; for (n_ssdirs = 0; ; ++n_ssdirs) { s = ReadString(); if (s == "") break; if (n_ssdirs < NUM_SSDIRS) ssdirs[n_ssdirs] = s; } n_ssdirs = min(n_ssdirs, NUM_SSDIRS); mv_num_maps = min(MAPVOTE_COUNT, ReadByte()); mv_abstain = boolean(ReadByte()); mv_detail = ReadByte(); mv_suggester_cache = ""; mv_suggester_cachetime = 0; mv_ownvote = -1; mv_timeout = ReadCoord(); const int gametypevote_flags = ReadByte(); gametypevote = boolean(gametypevote_flags & BIT(0)); if (gametypevote_flags) mapvote_chosenmap = strzone(ReadString()); MapVote_ReadMask(); int i; for (i = 0; i < mv_num_maps; ++i) mv_flags_start[i] = mv_flags[i]; // Assume mv_pk3list is NULL, there should only be 1 mapvote per round mv_pk3list = NULL; // I'm still paranoid! for (i = 0; i < mv_num_maps; ++i) { mv_votes[i] = 0; mv_select_lasttime[i] = 0; if (gametypevote) GameTypeVote_ReadOption(i); else MapVote_ReadOption(i); } for (i = 0; i < n_ssdirs; ++i) ssdirs[n_ssdirs] = string_null; n_ssdirs = 0; } void MapVote_SendChoice(int index) { TC(int, index); localcmd("\nimpulse ", ftos(index + 1), "\n"); } int MapVote_MoveLeft(int pos) { TC(int, pos); int imp; if (pos < 0) imp = mv_num_maps - 1; else imp = pos < 1 ? mv_num_maps - 1 : pos - 1; if (!(mv_flags[imp] & GTV_AVAILABLE) && imp != mv_ownvote) imp = MapVote_MoveLeft(imp); return imp; } int MapVote_MoveRight(int pos) { TC(int, pos); int imp; if (pos < 0) imp = 0; else imp = pos >= mv_num_maps - 1 ? 0 : pos + 1; if (!(mv_flags[imp] & GTV_AVAILABLE) && imp != mv_ownvote) imp = MapVote_MoveRight(imp); return imp; } int MapVote_MoveUp(int pos) { TC(int, pos); int imp; if (pos < 0) imp = mv_num_maps - 1; else { imp = pos - mv_columns; if (imp < 0) { const int mv_rows = ceil(mv_num_maps / mv_columns); if (imp == -mv_columns) // pos == 0 imp = mv_columns * mv_rows - 1; else imp += mv_columns * mv_rows - 1; } } if (!(mv_flags[imp] & GTV_AVAILABLE) && imp != mv_ownvote) imp = MapVote_MoveUp(imp); return imp; } int MapVote_MoveDown(int pos) { TC(int, pos); int imp; if (pos < 0) imp = 0; else { imp = pos + mv_columns; if (imp >= mv_num_maps) { const int col = imp % mv_columns; if (col == mv_columns - 1) imp = 0; else imp = col + 1; } } if (!(mv_flags[imp] & GTV_AVAILABLE) && imp != mv_ownvote) imp = MapVote_MoveDown(imp); return imp; } float MapVote_InputEvent(int bInputType, float nPrimary, float nSecondary) { TC(int, bInputType); static int first_digit = 0; if (!mv_active || isdemo()) return false; if (bInputType == 3) { mousepos.x = nPrimary; mousepos.y = nSecondary; mv_selection_keyboard = false; return true; } if (bInputType == 2) { mv_selection_keyboard = false; return false; } // at this point bInputType can only be 0 or 1 (key pressed or released) const bool key_pressed = (bInputType == 0); if (key_pressed) { if (nPrimary == K_ALT) hudShiftState |= S_ALT; if (nPrimary == K_CTRL) hudShiftState |= S_CTRL; if (nPrimary == K_SHIFT) hudShiftState |= S_SHIFT; } else { if (nPrimary == K_ALT) hudShiftState &= ~S_ALT; if (nPrimary == K_CTRL) hudShiftState &= ~S_CTRL; if (nPrimary == K_SHIFT) hudShiftState &= ~S_SHIFT; if (nPrimary == K_CTRL) first_digit = 0; } // Key release events must be handled by the engine otherwise the on-press command such as +jump // executed by pressing SPACE before entering the map voting screen won't be followed by the // on-release command (-jump) on key release once entered the map voting screen, causing +jump // to stay active even on the next map and automatically forcing the player to join if (!key_pressed) return false; int imp = 0; switch (nPrimary) { case K_RIGHTARROW: if (mv_winner) return true; mv_selection_keyboard = true; mv_selection = MapVote_MoveRight(mv_selection); return true; case K_LEFTARROW: if (mv_winner) return true; mv_selection_keyboard = true; mv_selection = MapVote_MoveLeft(mv_selection); return true; case K_DOWNARROW: if (mv_winner) return true; mv_selection_keyboard = true; mv_selection = MapVote_MoveDown(mv_selection); return true; case K_UPARROW: if (mv_winner) return true; mv_selection_keyboard = true; mv_selection = MapVote_MoveUp(mv_selection); return true; case K_KP_ENTER: case K_ENTER: case K_SPACE: if (mv_winner) return true; if (mv_selection_keyboard) MapVote_SendChoice(mv_selection); return true; case '1': case K_KP_1: imp = 1; break; case '2': case K_KP_2: imp = 2; break; case '3': case K_KP_3: imp = 3; break; case '4': case K_KP_4: imp = 4; break; case '5': case K_KP_5: imp = 5; break; case '6': case K_KP_6: imp = 6; break; case '7': case K_KP_7: imp = 7; break; case '8': case K_KP_8: imp = 8; break; case '9': case K_KP_9: imp = 9; break; case '0': case K_KP_0: imp = 10; break; } if (imp && hudShiftState & S_CTRL) { if (!first_digit) { first_digit = imp % 10; return true; } else imp = first_digit * 10 + (imp % 10); } if (nPrimary == K_MOUSE1) { mv_selection_keyboard = false; mv_selection = mv_mouse_selection; if (mv_selection >= 0) imp = min(mv_selection + 1, mv_num_maps); } if (nPrimary == K_MOUSE2) return true; // do nothing if (imp) { if (!mv_winner && imp <= mv_num_maps) localcmd("\nimpulse ", ftos(imp), "\n"); return true; } return false; } void MapVote_UpdateMask() { MapVote_ReadMask(); mv_top2_time = time; } void MapVote_UpdateVotes() { for (int i = 0; i < mv_num_maps; ++i) { if (mv_flags[i] & GTV_AVAILABLE) { if (mv_detail) mv_votes[i] = ReadByte(); else mv_votes[i] = 0; } else mv_votes[i] = -1; } if (mv_detail) mv_tie_winner = ReadChar(); mv_ownvote = ReadByte() - 1; } NET_HANDLE(ENT_CLIENT_MAPVOTE, bool isnew) { make_pure(this); const int sf = ReadByte(); return = true; if (sf & BIT(0)) MapVote_Init(); if (sf & BIT(1)) MapVote_UpdateMask(); if (sf & BIT(2)) MapVote_UpdateVotes(); if (sf & BIT(3)) { mv_winner = ReadByte(); mv_winner_time = time; } } NET_HANDLE(TE_CSQC_PICTURE, bool isNew) { Net_MapVote_Picture(); return true; } void Net_MapVote_Picture() { const int type = ReadByte(); mv_preview[type] = true; mv_pics[type] = strzone(ReadPicture()); }