#include "plasma_dual.qh" #ifdef SVQC spawnfunc(turret_plasma_dual) { if (!turret_initialize(this, TUR_PLASMA_DUAL)) delete(this); } METHOD(DualPlasmaTurret, tr_attack, void(DualPlasmaTurret thistur, entity it)) { if (MUTATOR_IS_ENABLED(mutator_instagib)) { .entity weaponentity = weaponentities[0]; // TODO: unhardcode FireRailgunBullet(it, weaponentity, it.tur_shotorg, it.tur_shotorg + it.tur_shotdir_updated * max_shot_distance, 10000000000, false, 800, 0, 0, 0, 0, DEATH_TURRET_PLASMA.m_id ); Send_Effect(EFFECT_VORTEX_MUZZLEFLASH, it.tur_shotorg, it.tur_shotdir_updated * 1000, 1); // teamcolor / hit beam effect vector v = WarpZone_UnTransformOrigin(WarpZone_trace_transform, trace_endpos); vector rgb = Team_ColorRGB(it.team); Send_Effect_Except(EFFECT_VAPORIZER_BEAM, it.tur_shotorg, v, 1, rgb, rgb, NULL); } else SUPER(PlasmaTurret).tr_attack(thistur, it); ++it.tur_head.frame; } METHOD(DualPlasmaTurret, tr_think, void(DualPlasmaTurret thistur, entity it)) { if (it.tur_head.frame != 0 && it.tur_head.frame != 3) ++it.tur_head.frame; if (it.tur_head.frame > 6) it.tur_head.frame = 0; } #endif // SVQC #ifdef MENUQC #include #include "plasma.qh" METHOD(DualPlasmaTurret, describe, string(DualPlasmaTurret this)) { TC(DualPlasmaTurret, this); PAGE_TEXT_INIT(); PAR(_("The %s is a turret that fires electric balls forwards from its two cannons, shooting balls similar to those of the %s."), COLORED_NAME(this), COLORED_NAME(WEP_ELECTRO)); PAR(_("It is a stronger version of the %s, which only has one electric ball cannon."), COLORED_NAME(TUR_PLASMA)); return PAGE_TEXT; } #endif // MENUQC